The idea behind The Club may hearken back to the likes of "Battle Royale" or... some other book/film/game where the goal is the be the last one alive. You're up against some of the grittiest character ever to want to kill you and you need to survive!
While "Battle Royale" is a fine piece of literature and film work, The Club is a truly terrible experience.
Everything about the game feels so badly thrown together. The controls may be the worst in any game ever. Third Person action games have come a long way in the last few years with the likes of Gears of War or Uncharted: Drake's Fortune showing how any third person shooting game should be done. The Club ignores these advancements and ops for a bad control scheme that feels really broken. I mean, nothing is really different, but the game just feels sluggish.
In fact, the demo mentioned it may not represent the finished product. While this isn't unusual, it is unusual to have it on screen the entire time you're playing. It sits at the bottom, almost a disclaimer "This game sucks, but it's only a demo, we have time to bring it back."
Most people know Bizarre Creations (the developers) as the people behind the tolerable Project Gotham Racing series and Sega (the publishers) as the publisher's of the most recent Sonic the Hedgehog shovelware. The Club is more like the latter, shovelware.
I played for about 3 minutes and decided that was more than enough to judge it. If a game with such a simple concept doesn't at least show something resembling fun in that time, it's doing it wrong.
My goal was to reach the level exit with a certain number of points, you can get multipliers for combos and get more points for more difficult shots, but, to be honest, you're being attacked from all angles, so you're basically running and shooting at people directly in front of you because if you stop moving, you're dead. Simple as that.
Overall, there's not a lot to say about The Club, it's a bad game with decent graphics, but only decent. There's really nothing nice I can even say about it, but I think they need to delay it again to either start again or fix what they have.
Friday, 28 December 2007
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